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Pirates of the Caribbean

at the Worlds end

2007/06/01
After the sequel “Pirates of the Caribbean: The Curse of the Black Pearl”, many people left the cinema somewhat disappointed. Particularly because everybody’s favourite Jack Sparrow alias Johnny Depp fell victim of the evil octopus, Davy Jones. On 21 May 2007, a few days before the premiere of the third part entitled “At World’s End” the corresponding game was launched.
2007/06/11

Today, Disney released a Demo of Pirates of the Caribbean. You will find the downloadlink here

Yo-ho-ho, Pirates live the good life!

The storyline of the game does not begin exactly where the second film ends. The first half of the film ties in more with the sequel than the third. Thus film buffs will experience a déjà-vu after the tutorial as Jack rows in a coffin with a bleached leg as an oar to the next level. The storyline is not exactly the same as the films, but uses them more as a point of orientation.

Pirates, grasp your swords!



As previously mentioned, a tutorial will introduce the operating controls of Pirates of the Caribbean to you. Jack awakes in a prison, but is freed by another pirate who thrusts a sword into his hand. Now it’s time to fight! Using “Jump-n-Run” style you must find your way out of the dungeon - the word “find” is somewhat out of place, however. An arrow under your main character show you the direction which must be taken. The fights are more action based, rather than tactical. Most opponents can be defeated by hitting the “easy attack” key on your game pad. Only the intermediate opponents require tactical maneuvers, which consists mainly of combos or specific action points which you must activate by pressing the “use” key.

There is also the “Jackass”, along with the action-based fights. These are not sequences in which you can make a direct attack, but must press a specific combination on the game pad to execute it. If you fail, the sequence must be repeated.

Comical: the key “grab/combo” allows you to use character specific tricks. Jack Sparrow, for example, points to the air behind his opponent with his finger, and steps on his foot as soon as he turns around to look and afterwards hits him hard on the head.

About treasure seekers and slaps in the face.

Aside from the “brawling” missions in the game, there are also some fun gimmicks. In Tortuga you can carry out some small secondary missions besides searching for Elizabeth. For example, Jack must approach all the ladies who are marked with an exclamation point, ending up with a hard slap in the face as we know it from the films. Or as Jack you can help a band of scoundrels steal rum by distracting the innkeeper.

Pirates are free, aren’t they?

Actually yes, but memory system in Pirates of the Caribbean is not. Since the game was developed mainly for the console, there are only automatic memory/saving points. However, they are fairly positioned. The only downer is that some of the fights can be a bit more intense due to difficultly level of the opponents.

Just for Fun

Aside from the story missions, the occurrences surrounding Jack, Elizabeth and Will are peppered with some nice but undemanding, mini-games. These are, for example, pirate’s playing dice or the pirate's poker. These mini-games are financed by the money that you gather in the course of the story missions.

Sound and Graphics

Pirates of the Caribbean is a graphical patchwork. The animation of the character’s movement was not taken from the film. Jack has his loveable, “gay touch”, Elizabeth fights with grace, and Will shows his skills with a sword. The textures are crystal clear at some points, but for the most part, fuzzy and unattractive. What struck us the most during the testing was that, for example, as opposed to Will Turner, Jack had an extremely ugly texturized face. The other graphics in the game are barely average.

However, the sound leaves almost nothing to be desired. The game is licensed to the film, and can thus flaunt the original soundtrack by Hans Zimmer. Incomprehensibly, the voice-over actors from the film were not obligated to use their talents for the game. The protagonists are difficult to recognize until you are accustomed to the “new” voice.
MS
 
 
System 1
Test system: Pentium 4 with 2.0 GHZ, 1GB Ram and a Radeon 9800 Pro
Resolution: 800x600
System 2
Test system: Pentium 4 with 2.8 GHZ, 1GB Ram and a Radeon X800 XL
Resolution: 1024x768
System 3
Test system: Core2Duo 6400, 2GB Ram and a GeForce 8800GTX
Resolution: 1024x768
Conclusion:
Pirates of the Caribbean is a nice game to play from time-to-time, and reflects the atmosphere of the films quite well. However, the game cannot be recommended to those who are not familiar with the film - for fans, the game is certainly a must-have.
Infobox
Developer: Eurocom Players: 1
Publisher: Disney Interactive Recommended age: 12+
Genre: Action-Adventure http://www.disney.de/disneyinteractivestudios/pirates3/
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Pirates of the Caribbean - Demo 318,34 MB